Dietrich
PhD candidate
Expertise
Computer Science, Programming Language Design, CPU-GPU Programming/Graphics, Game Development, Algorithms/DSA, HPC (High performance computing)
Polygence mentors are selected based on their exceptional academic background, teaching experience, and unique ability to inspire the next generation of innovative thinkers and industry leaders.
Computer Science, Programming Language Design, CPU-GPU Programming/Graphics, Game Development, Algorithms/DSA, HPC (High performance computing)
digital art, web design, sound design, historical fashion, herpetology, fashion, art history, game development, app development
Game Environments, Worldbuilding, Unreal Engine, Asset Creation, Photogrammetry, Concept Art, Environment Art, Environment Design, Prop Design, Entertainment Design
Architecture, Fashion, Product Design, Industrial Design, Augemented Reality, Virtual Reality, Extended Reality
computer science, marketing, entrepreneurship , robotics, computer vision, VR, AR, MR
Game Design and Development, Web Design, Agile software development, Game Design theory Archaeology, Digital Humanities, Research Essays, Photogrammetry, Digital Art, Virtual Reality, Unity Game Engine
Game Design/Development, learning the process of creating a game from start to finish, analyzing and creating games that have a transformational impact on the player
machine learning, data science, NLP, language generation, data journalism, deep learning, web scraping, creative coding, narrative generation, AI